MAIKA TAKANOHARA
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Mobile Ads ​- Various Titles

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To support a huge catalogue of games, I created new ads each week focusing on showcasing different elements for each game. These ads were often created ahead of a game's release, during the beta test period, and the successful ads were often the model for the campaigns at launch.
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I worked on many ads for Dungeon Boss, a game that was still in the beta phase. This ad was specifically targeting the card playing demographic (Magic the Gathering, Pokemon).
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This was an ad I created, when we were trying to push the theme of gaming on the go.
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This ad was created with the idea that Fairway Solitaire could fit into anyone's daily routine.
This video was created to promote the mobile game Midnight Castle and show all the key elements from the game, including the beautiful illustrations, story, and the ability to have pets. 
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This ad was created for the game Midnight Castle, and was designed to engage new players by allowing them to play a mini level of the game. These were very successful for Hidden Object game genre.
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The Producers of this game wanted to push a darker and grittier feel for Crime Scene Mysteries, than had traditionally been used in advertisements for Hidden Object games.
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This was another example of an ad targeting card game players, leaning towards those who liked fantasy games as well.
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This was an ad targeting the PvP (player-vs-player) gamer.
This ad was a spoof on Mario Bros. to emphasize the dungeon crawling aspect of the game, and to appeal to gamers who like classic games. 
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